Arhiv značk: development

BoxyCore engine

BoxyCore is a brand new timeline programming tool for creating gameplay events and timelines. Initiali it was created for “Flaša Resnice”‘s (Truth or dare game) story mode, but was later extended to support other implementations. Gameplay is created in BoxyCore Painter – which exports XML file which is directly imported to Android Studio or Xcode. […]

madBytez 70

I’m presenting to you all new encoding algorythm madBytez 70! madBytez 70 uses the same core as its predecessor (madBytez 11) with addition of advanced data compression algorithm which ensures additional security and saves as much as 45% of space in database. The ratio between speed and compression strength can be set by passing encoding […]

madBytez 11

Algorithm madBytez 11 was developed for data encodings in SQlite databases in android applications created by ABRAMS Software Solutions. Algorithm was created to prevent data leakage from initial database copying procedure (from assets to internal phone storage). Algorithm is implemented in Java, VBA, Objective-C and php. It was designed for mobile applications but can also […]

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